Foundations of Graphics & Compute: Volume 3: Computing
Book Details
  • ISBN: 979-8339372837
  • Published: September 16, 2024
  • Categories: Books Computers & Technology Databases & Big Data
Buy on Amazon
Gallery

Foundations of Graphics & Compute: Volume 3: Computing

4.8
Average Rating
(128 reviews)
Editor's Choice: This book has been selected as one of our top recommendations for December 2025.

About This Book

In an age where data is growing exponentially and performance demands are ever-increasing, parallel computing has become essential. From rendering graphics in real-time to simulating complex physical systems and training deep learning models, the ability to perform computations across hundreds or thousands of cores simultaneously has transformed the way we approach large-scale problems. With the rise of WebGPU and its native shading language, WGSL (WebGPU Shading Language), the potential to harness the power of modern GPUs is no longer limited to desktop or server-based applications. Now, it is accessible directly through the browser, ushering in a new era of web-based high-performance computing. This book on computing is written to guide you through the exciting and rapidly evolving landscape of parallel GPU computing. Whether you are a developer seeking to optimize your applications, a researcher looking to accelerate simulations, or a student eager to learn about cutting-edge technology, this book will provide a solid foundation for leveraging the immense computational power of the GPU using WebGPU and WGSL. The choice of WebGPU as the focus is deliberate. Unlike legacy APIs, WebGPU is designed for modern workloads and offers cross-platform support across browsers. WGSL, as a shading language tailored for WebGPU, provides an elegant and intuitive syntax for both compute and graphics programming, making it a natural choice for those looking to build high-performance web applications. By using these tools, developers can now build complex compute shaders that run directly in the browser, without the need for plugins or native apps. Throughout this book, you will embark on a journey from understanding the basics of GPU architecture and parallel computing to writing advanced compute shaders for large-scale simulations, real-time rendering, and even machine learning. The content has been carefully structured to build your knowledge step by step, combining theoretical insights with practical, hands-on examples. You'll learn not just how to write compute shaders, but also how to optimize them for performance, ensuring that you can fully unlock the potential of the GPU. At the heart of this text is the goal of demystifying parallel computing and making it accessible to a broader audience. WebGPU and WGSL provide an unprecedented opportunity to democratize high-performance computing, bringing it from specialized environments into everyday use on the web. By mastering these tools, you will not only be able to tackle today's challenges but also be prepared to meet the demands of tomorrow.

Key Features

  • Comprehensive coverage of Books topics
  • Practical examples and real-world applications
  • Clear explanations suitable for beginners and experts
  • Latest trends and techniques in the field
  • Exercises and challenges to test your knowledge

In the News

Netflix is betting on podcasts to become the new daytime talk show

techcrunch.com • Dec 19, 2025

Netflix is making exclusive deals with podcast studios to compete with YouTube, but podcasters have mixed feelings. ...

Buying your next Windows laptop? This Lenovo with a tandem OLED display is my top pick

www.zdnet.com • Dec 19, 2025

With a gorgeous OLED screen and powerful hardware, the Yoga Pro 9i Aura Edition is a high-performance device that many should consider....

Attention, shoppers: Visa has a plan to tell real agents from bad bots

www.zdnet.com • Dec 19, 2025

How can merchants trust agentic transactions? Visa and Akamai's partnership is here to help....

You May Also Like

Introduction to Regular Expressions in 20 Minutes: (Coffee Book Series)
Introduction to Regular Expressions in 20 Minutes: (Coffee Book Series)
101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)
101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)
101 Blender Scripting Projects (Paperback)
101 Blender Scripting Projects (Paperback)
Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)
Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)
Ray-Tracing Pocket Book (Paperback)
Ray-Tracing Pocket Book (Paperback)

What Readers Are Saying

Sophia Anderson
Sophia Anderson

Computer Science Professor

As a scholar in the field of webgpu, I find this volume to be an indispensable resource. The author's treatment of complex topics is both rigorous and accessible, making it suitable for classroom use as well as independent study. I highly recommend this book to anyone serious about mastering this subject.

Posted 23 days ago

User208

Verified Purchase

I completely agree with Sophia Anderson's review. This book exceeded my expectations!

Posted 4 days ago

Emma Clark
Emma Clark

Cognitive Psychologist

I couldn't put this book down! As someone who's been working with webgpu for years, I still learned so much from reading this book, clear explanations and real-world examples. It's rare to find a technical book that's this enjoyable to read.

Posted 11 days ago

User239

Verified Purchase

I completely agree with Emma Clark's review. This book exceeded my expectations!

Posted 4 days ago

Henry Chen
Henry Chen

AI Researcher

Clear, concise, and full of practical advice.

Posted 16 days ago

Sarah Thompson
Sarah Thompson

Bookstore Owner

As a scholar in the field of webgpu, I find this volume to be an indispensable resource. The author's treatment of complex topics is both rigorous and accessible, making it suitable for classroom use as well as independent study. I highly recommend this book to anyone serious about mastering this subject.

Posted 17 days ago

Sophia Rodriguez
Sophia Rodriguez

Literary Critic

This book changed how I think about webgpu. The author has a gift for making complex ideas feel simple and approachable. It's rare to find a technical book that's this enjoyable to read.

Posted 29 days ago

Frequently Asked Questions

Yes, Foundations of Graphics & Compute: Volume 3: Computing is designed to be accessible to readers with varying levels of experience. The book starts with fundamental concepts and gradually progresses to more advanced topics, making it suitable for both beginners and experienced professionals looking to deepen their knowledge.

Absolutely! Each chapter includes hands-on exercises and challenges that allow you to apply what you've learned. These practical components are designed to reinforce the concepts and help you develop real-world skills.

Yes, Foundations of Graphics & Compute: Volume 3: Computing is available in both print and digital formats. You can find the Kindle edition on Amazon along with the paperback version.